The golden ward painted

Masks of Nyarlathotep – The Golden Ward prop

The following post is about making a small prop of the Golden Ward for the the Masks of Nyarlathotep Peru chapter so contains minor spoilers.

Spoilers ahead

As part of the first session, the investigators stumbled onto a mysterious golden item in the basement storage area of a university they visited. I wanted to make a prop for them of this to have as props are a great part of any game and it adds to the flavour of the evening. I have bought the excellent HPLHS prop set for the Masks campaign but there isn’t a prop for the Ward, most likely because its supposed to be 2 feet long. A bit too big to ship cheaply.

The Golden Ward is a basic shape so thought I could create a model myself. I sat down a few weeks ago to try and sculpt it but didn’t get far and so it ended up on the back burner. With only a few days to go until the next session, I suddenly remembered it wasn’t done. So I fired up Cinema 4D and made the basic shape by chopping and shifting some points around until I had the form right.

Cinema 4d wireframe
Cinema 4d wireframe

It looked right and with a little bit of roughing up, I had enough to export from C4D into Zbrush.

test render
test render

In zbrush I divided it a few times and then roughly carved symbols into the mesh. I don’t have any in progress shots but I did most of the work with the clay tubes brush and hpolish. I did dip into a few other brushes but I was flying so fast I didn’t keep track of what I was using. What I was aiming for was a roughly carved and damaged look, the Ward has been well traveled and isn’t in the greatest of shapes, so needed to look damaged.

I kept shifting between the red wax texture and the gold texture to see how it was looking in zbrush. Once I was happy with it, I hit it with decimation master, going from 11 million polys, down to 478,085, a pretty big drop. I could try to get it down further but didn’t want to ruin the mesh.

The golden ward, in gold.
The golden ward, in gold.

I then exported the obj file to print on my iiip 3d printer. My first thought was to print it at 45 degrees across the bed to print it as big as possible. I ended up with a print time of about 6 hours this way plus I wasn’t sure if I had enough filament, so settled for a smaller size.

golden ward in cura
golden ward in cura

My printer doesn’t have the greatest of resolutions but it came out ok in a couple of hours. I sanded it to remove the print lines and gave it a coat of thinned out Liquid Green stuff to help with any parts I’d missed. I then painted it with some Games workshop paints and its done, ready for the game.

The golden ward painted
The golden ward painted

You can read all about the jolly hi-jinx of the team in my session write ups and the file for this is available on thingiverse.

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