I wanted to try some quick and simple 3d modeling in Cinema 4D to have a little practice. I came up with the idea of a 40k Ork Freebooterz symbol after a suggestion on a Discord server and quickly threw something together which would print easily.
The mesh is a little messy but it did the job. After a couple of quick test prints which had some warping or areas I wanted to tweak, I ended up with something I was happy with.
I also did a couple at different sizes so I could try out how it felt.
After some priming and sanding, I made a mould and set about casting a few.
As well as blank resin, I’ve cold cast a few in aluminium to get a silver effect. Apart from a couple of air bubble in one, I’m really happy with the result.
My 3d Printer is now protected by the Inquisition, the Adeptus mechanicus and looks like its also been looted by some ork lads.
The humble Servoskull, they’re everywhere in 40K artwork. Last year, just before Halloween, I was in town and spotted a cheap plastic skull in shop window that had a light inside it. Seeing a bargin that had potential, I snagged it, planned to turn it into a Servoskull. Heres how it went.
It’s not very big but enough for what I wanted. The bulb inside is quite bright and the whole skull has a soft glow to it when lit. I started by cutting the bottom away and was hoping to scoop out the soft gooey brains within. Sadly, no brains, only wires.
The inside of the skull was lined with milliput for two reasons. Firstly to give it a rigid core, the soft vinyl bent too much. Secondly to block any light spilling out inside it. I started to sculpt some details to the outside skull and add some bits as decoration. A brass Aquila from Forgeworld, some screws drilled into the skull, a few random bits of 3d printed parts I made, some milliput over the top in places and I added anything else I could find which fitted.
I also sculpted some teeth over the top of the old ones as they didn’t look right. Skully has a little bit of overbite but doesn’t look too bad.
I designed the base in Cinema 4d and 3D printed it so it could house the battery and hold the whole thing up.
Testing the light to make sure nothing spills out around the edges.
Primed in black and then a base coating airbrushed a bone colour.
The painting was fairly simple with lots of weathering using oil paints. I hot glued plenty of wires dangling out of the end to hide the battery wires sneaking into the base as well.
One servoskull. It came out well for a cheap skull although most of it got covered in new material.
There some more pictures in the google gallery below.
In an attempt to remove some of the rubbish from the blog, I’m consolidating some of my old little posts into one big post. This is an update of a set of blog posts from 2011 about sculpting a figure based on a concept design of a Warhammer 40k Skaven, so any references to dates are from back then.
I had started hunting through my books for some ideas and I thought I would go for something a bit bigger than I’d normally made. Whenever I made something large I always made an armature but couldn’t find any wire so legs got chucked as an idea. I went through plenty of books looking at goblins, monsters, beasties and assorted things until I flicked through my copy of “The Gothic and the Eldritch: The Collected Sketches of Jes Goodwin” and stumbled across this…
Reading the notes it seemed that Mr Goodwin had run over some ideas for the Skaven in 40k but they got dropped, which is a shame as the idea of scavenging, WWI style gas mask wearing rats carrying crude black powder weapons just hits all the right spots for me. So, here we go…
The base to hold the shape while sculpting starts life as a chunk of wood with two holes drilled into it, a couple of wooden sticked are rammed into the holes and then…
Two metal tubes are placed over the top so that when the final piece is baked it will slide off easily. Two sticks/tubes are used to stop it spinning around while sculpting. Next came blocking out the basic shape.
blocking out the upper body and the right arm as well as…
Getting the back into shape.
The filter part of the gasmask was made from 1 marker pen lid, several bits from an old tape deck, some small screws, the inner part of a set of headphones and a couple of bits of plastic.
It’s mounted on a bit of wood so it will slide in and out when needed as I won’t be able to bake this part with the rest of the body. Super glue doesn’t seem to like heat and I’m pretty sure the plastic will object to being put in the oven.
The gun barrel was made from a long bit of brass tube I had, and used some more to make the shell casings on the bandolier.
The rifle butt is now in place and there is a long tube of copper running from the back of the butt through the hand up to the barrel which in turn is attached via some milliput. The other arm is in place to add some support and to hold it in place. The back has the gas tank roughly in place with some details glued on. This tank comes off as its just held in place with a couple of screws which slide in and out of the sculpey body. Like the gas mask front, the tank has plastic bit so will not be going into the oven at the end but will be glued on after it has been baked.
Two things i’m not happy with. Firstly the barrel, not so much what it looks like (it will end up with loads of sculpey around it) but the fact when I swing the body around i sometimes nearly take my eye out. The other is the feet. There are two things I hate to paint, draw, sculpt, model… hands and feet. I don’t know what to do with them at the moment as the semi finished one (left foot) looks like a clowns shoe. All it needs is to be about an inch longer and it will be perfect for Mr Tumble. I needed to rethink them before I tackle the right one.
The final baking process happened on a Sunday night at around 10:30pm because I thought it would be a good idea to do before bed… yeah smart move there. I watched the gun burn slowly while the rest of him cooked but fortunately no serious damage happened. There are a few cracks in the robes but overall it happened pretty smoothly.
I gave him a once over and a quick spray to get the first coat on him. Next will be crack filling and replacing the one thing that got damaged which was the end of the gunsights. I now need to add some extra details such as the hammer on the rifle, the trigger guard and some extra bits of detail. After another coat to get the spots I’ve missed and cover the new details I’ll leave him for a while for the paint to fully cure. I also needed to come up with some sort of colour scheme.
The base was quite tricky as I had no idea what to do, other than I wanted something to hold him in place. What I finally ended up doing was blocking up the wooden base with some Das modeling clay and then adding detail to the base. I found an interesting tutorial on how to create scenic bases at xenite.wordpress.com which involves sand and sculpey.
The final piece is quite chunky, over 30cm long with that gun barrel poking out and 18cm high. He is one of the bigger pieces I’ve done but he is lacking in detail and textures. I’ve thought about tidying him up a few times but I’m going to leave him as he is. He’s a good reminder of how my skills have improved over the years.
A full collection of images showing the start to finish process are in my Picasa gallery