A few weeks/months (I can’t remember when) back I was asked by Paul Hutson, creator of the MMO game Outer Empires, if I’d be able to come up with a 3d model of a mining ship for an expansion of the game which introduced budgie farming. OK, not really it’s asteroid mining, but budgie farming sounds interesting.
Somehow I’ve managed to keep my mouth shut about this all but Paul and I had a chat one evening about how he saw the expansion going and we threw a few ideas around leaving me with the slightly daunting task of trying to figure out how a small sized asteroid mining vessel would look in the Outer Empires universe. Skimming through a few books and online gave me a few ideas (planet cracking anyone?) and I set to with a few 3d sketches. It took a while to get some kind of shape which I liked, one of the first ones was something that looked like a dump truck and the shape wobbled around different sizes before settling on the final design. Even when the 3d model was built I went back to tweak it a bit while texturing and I’ll dig up some of the early renders to give an idea of the build process. In the meantime, here are three renders of the final design.
Built in a shockingly short time (for me anyway), UV’ed, textured and rendered in Cinema 4D with a little texturing support from Photoshop.
All this leaves just one burning question, how deep you have to plant a budgie for it to grow?