@media 2010 day 1 thoughts

***I’m sitting here at two in the morning trying to finish this off so if what follows is a bit rambling then I apologise in advance. Its also taken around two days of prodding and poking at the the drafts to get it to this point so its kind of fragmented. I’ve also split it between day one and two to help turn it into more bite sized chunks and to help me write it. By getting day one published i can focus on day two as a second post, rather than the whole event in one hit. Day two will be covered soon***

Right, where to begin. It was great… the end.

Seriously, thats how it felt to me. Short. It was over too damn quick and while i picked up some fantastic stuff i’m struggling to remember most of it so i’m going to go through the event blow by blow with the hope it sparks up some memories. This is mainly my initial reaction based on what I remember, my notes, my tweets and also the tweets of those around me. In a months time when I’ve fully digested all of it then I shall hopefully come back to this and totally turn it upside down. I’m not going into the talks in detail, just my gut reaction and I have plenty of gut to react with (moar salad plezzze).

Day one kicked off with an intro then straight onto Brendan Eich. I get this blokes status, the guy is a massive influence on the web and his early work paved out much of what web people do today but i honestly had trouble following his stuff. It was too technical for my poor old mind and if he had one picture of a unicorn or a lolcat i would have been sold but in the end we settled for code. The chap did use a rather good example of getting code correct with a clip from ‘army of darkness’ so I went away with some form of glow inside me. Using the free (if slightly erratic Wi-fi) i was able to check twitter during a few of the talks and I’m kind of glad to see I wasn’t the only one who struggled here but kudos to the guy. Its like having Phil Tippett turn up at an FX convention, the blokes a genius but his work is only relevent to those in his field.

After first break it was time for Christian Crumlish and an interesting talk about ‘designing for play’. What I got out of his talk the most was the idea of people wanting to collect ‘points’ on regular websites could it be the same with friends on facebook? and I know I love getting hits on my toilet tentacles animation on youtube. Am I just a stat junkie? Well yes, i am a complete completist so its just backing me up. Also the use of mask online to hide our real persona. I was reminded of the story about Peter Sellers going on Parkinsons chatshow dresses as a Gestapo officer because he didn’t like talking about his personal life. Could it be I use the name Dr Monkeyface due to some kind of fear of showing my real self online? I’ve built up a full personality for the evil bastard in my head is something I’ve often thought about putting down on paper but more about that later (its relevant to the last talk actually). I think the Dr M thing is also a way of protecting the family. Like Spiderman (yeah i’m now comparing myself to a superhero. EGO TIME) I don’t want people I don’t know about to know about the family. Its me they are dealing with, not them. Anyway, Christian mentioned a boardgame called Pandemic. I must hunt this game out.
Fascinating stuff and one i’m now stalking in blog and twitter and i’m going to track down his latest book if its in waterstones to have a snoot.
*EDIT* Although not the slides from the event, similar slides are to be found on his site at: http://mediajunkie.com/2010/designing-for-play-slides-from-webvisions-2010/
***EDIT PT2*** Woooooooo-hoooooooo http://www.slideshare.net/xian/designing-for-play-at-web-directions-media Slide 31 ROCKS!!11!!!!1!!!!!!!!!!!!!!!!!!!!!!!!!!!111!!!!11!

Next up was Rachel Andrew with a talk about core CSS3. Interesting stuff but kind of lite on examples. Karl has already drummed a few CSS3 things into me and it would have been good to see a few more working things. I came away from the talk slightly deflated feeling I had been cheated a little but I’ve since downloaded here slides and having the chance to read them and ponder more, i’ve come to the conclusion she had a slightly bad response from me and I’ve found the slides very interesting.
Felt bad on the day but actually very relevant to my level of code and I now feel guilty for my initial reaction 🙁 Slides are on her site: http://www.rachelandrew.co.uk/presentations/web-directions-media-2010/

Lunch was next (Salad? are you saying i’m fat?) followed by Simon Willison and a talk about crowd sourcing. This was quite funny in places and was demonstrated with an excellent example which highlighted several stages of the development. The example was of the Guardians use of crowd sourcing to sort through the MP expense claims recently and it was great to hear how they managed to screw up several times (don’t tweet about something which will hammer the server) and how they fixed it (tweet 30 seconds later and asking people to stop pressing f5) I may never actually use any crowd sourcing in my work but the use of a real life example was wonderful.
Highly entertaining and I have yet to find his notes

Last talker before the final session was Mark Boulton on grid systems and some comments on typography. Odd numbers prevail. This is underlined and has a question mark against it in my notes so i obviously thought it was important. Mark was saying that in grid systems (which he showed several examples) odd numbers feel better (ironically his website seems to use four on the homepage). I need to examine this theory more as I may not have understood it as much as I thought I did. I can’t comment too much until I see his notes (can’t see them yet and can’t remember much of his talk) if they ever get released. I have a stack of notes to unravel which I made during his talk so once I break out my own Rosetta stone and translate my scribbles, i’m kind of struggling with his. More my own fault as his talk was probably the one which is more relevant to my day to day work. Drop 960 was another of his asides 🙂
I need to think more about his talk when my brain has cooled down.

The final event was the hot topics. This was a series of questions aimed at a small group of the speakers and the most important point was ‘HTML5 doesn’t work in IE6’ Its something that as web designers, we should tell clients who ask for that vague and elusive feature ‘HTML5’ to be included in their newest website. The buzzword HTML5 is replacing web 2.0 as the next annoying feature and if they ask for it, then tell them it wont work in IE6 and it will help kill IE6 faster.

Hopefully the talks will be released as podcasts/audio recordings but if they are not then my poor old brain will have to try and remember some more details at a later date. Overall day one didn’t feel as well knitted together as day two but that could just be because I was there on my first day and surrounded by web people who all nodded sagely while I was itching for a copy of photoshop.

Day twos comments will appear soon…

6 thoughts on “@media 2010 day 1 thoughts”

  1. The book we’re after and that wasn’t on sale at the conference after all was Design Social Interfaces. Also, I have Mark’s excellent book on Designing Grid Systems – once your brain has cooled 🙂 As an incentive, I’ll remove the training wheels that is the 960 grid lol.

  2. Yeah I spotted the book on Amazon the other night, going to wander into town this week to see if its in Waterstones…. wait… what am I saying. Our branch struggles to have stuff dated after 2008 in the Computing section.
    And stop blaming WordPress.

  3. I lied, Mark hasn’t published that one yet – I’ve just turned the light on and the book I have is “Designing for the Web”…

  4. actually, the book *was* on sale at the conference and I was stuck, er, happily signing copies of it during the first night party…

  5. What? NOOOOOOOOOOOOOOOOOOOOOOO. Dagnabbit. Although to be honest I think I would have left it in the pub if I had bought it, either that or spent the whole night being an anti-social git and reading it without chatting to everyone else.

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