4 thoughts on “cockpit textures

  1. Kirkd Post author

    Thanks. I compare it to some high end game screenshots and it looks clunky but next to some stuff I have done before. It’s taken long enough as I’ve never done anything quite as complex as this before. Its still all multilayered PSD’s and there are no spec, bump or normal maps yet so theres still a way to go.

    What are you using for your texture work?

  2. JSM

    “Kirkd on June 22, 2012 at 9:06 AM said:
    What are you using for your texture work?”

    I am using GIMP: http://www.gimp.org/
    It does okay…I get by with it. Almost all of my tools are open sourced software. I’m cheap 😉

  3. Kirkd Post author

    Nothing wrong with GIMP and I know I’m lucky I can use some of the software I have. Its all out of date but still does the job.

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