No, it’s not me being slack, it’s me being busy. Honest. I’ve been sculpting and stuff. Mainly stuff.
January has been filled with the sounds of busyness on many fronts, both digital and sculptural.
Following on from Thor and Odin (still not taken any good photos of Odin) the next Norse god I’ve been sculpting the goddess Freyja. She’s proving to be a bit of a bother as I can’t quite get the head right. She’s had about 12 versions so far and it’s getting under my skin now. I’ll get it right soon but it’s still getting to me. Pictures will follow but only when I’m happy with the shape of how she is coming.
Sculpting a Jawa
This was something of a first, a sculpture that I not only started this month but (wait for it…. wait……) actually finished AND painted.
It started with this:
— zombiemedia (@zombie_media) January 7, 2014
Yeah, why not? Everyone love Jawa arse and Mikimus Prime seemed to enjoy drawing it.
OK so it’s only about three inches high but it was fun working on something that small. I found some nice reference material and tried a few texture techniques rather than the smooth finish I tend to end up with. I do need to practice hands more but was pointed to a hand tutorial by Aaron Schmidt on his own website which had some good tips, I need more practice though. I also tried something new with the baking process. I’ve been reading up on different ways of setting super sculpey as it has a habit of cracking if you’re not careful. I’ve been reading about boiling it but didn’t dare to try anything that radical but what I did do was bake on a low temp for a longer time. What came out was far more even and seemed harder than normal. One to try again next time.
I was working on this at the same time as Freyja and it helped to be able to switch between the two when I was getting fed up with one or the other. I’m going to do it again with another small ‘sketch’ sculpture as it keeps me motivated and helps with practicing.
I ‘heart’ Cthulhu
This started as a test in Illustrator but I kept on it.
I’m semi calling it finished as I’m not sure what else I could add to it. I think it needs some textures adding but I think it works as it is.
I’ve been pushing some polygons around recently as well but they aren’t for here just yet. More updates will follow, hopefully quicker than this one took to appear.