The joys of a nicely pressed UV map

Buggeration.

I thought I had got the hang of this mapping lark. There I am, happily trolling through the feet when I did a quick test render and found a load of seams which (for some reason I have yet to fathom but i’m sure there is a good excuse) don’t appear close up.


Can ya see it? yes? no? don’t care?
Its running along the toe area and up the plate above the foot and when I checked the UV I had laid out it looks like I hadn’t joined them up properly.
*grumble grumble*
A quick scan of the axe I did the other day is clear, its just most of tonight’s work wiped out as I’ve had to redo the mapping. Its not a problem and, like most of the blunders I’ve made, its taught me a lesson. Quit being lazy and stop using the basic mapping tools in bodypaint. :p

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