<?xml version="1.0" encoding="UTF-8"?> <rss
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><channel><title>KirkD &#187; Mechanicus</title> <atom:link href="http://www.kirkd.co.uk/blog/index.php/tag/mechanicus/feed/" rel="self" type="application/rss+xml" /><link>http://www.kirkd.co.uk/blog</link> <description>feeding on the gammy carcass of life since 1793</description> <lastBuildDate>Sat, 04 Feb 2012 21:00:55 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Anyone know a good dentist?</title><link>http://www.kirkd.co.uk/blog/index.php/anyone-know-a-good-dentist/</link> <comments>http://www.kirkd.co.uk/blog/index.php/anyone-know-a-good-dentist/#comments</comments> <pubDate>Wed, 10 Feb 2010 23:39:01 +0000</pubDate> <dc:creator>Kirkd</dc:creator> <category><![CDATA[3d]]></category> <category><![CDATA[Mechanicus]]></category><guid
isPermaLink="false">http://www.kirkd.co.uk/blog/?p=380</guid> <description><![CDATA[I&#8217;ve started back on the servo skull and begun to do his teeth. I&#8217;ve blocked out the set with primatives and have started to form the front six. What has struck me is the state i left the mesh in. &#8230; <a
href="http://www.kirkd.co.uk/blog/index.php/anyone-know-a-good-dentist/">Continue reading <span
class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p
id="top" />I&#8217;ve started back on the servo skull and begun to do his teeth.  I&#8217;ve blocked out the set with primatives and have started to form the front six.  What has struck me is the state i left the mesh in.  The skull itself is rather dense (much like my own) and the nurnies are not the best ever as well.  Its been 2 years but i can&#8217;t have changed my habits that much, could I?</p><p>Some quick renders but minus the bigger textures:</p><p><a
href="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/02/skull-side-1.png" rel="wp-prettyPhoto[g380]"><img
src="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/02/skull-side-1-239x300.png" alt="" title="skull side 1" width="239" height="300" class="alignnone size-medium wp-image-381" /></a><a
href="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/02/skull-side-2.png" rel="wp-prettyPhoto[g380]"><img
src="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/02/skull-side-2-229x300.png" alt="" title="skull side 2" width="229" height="300" class="alignnone size-medium wp-image-382" /></a></p> ]]></content:encoded> <wfw:commentRss>http://www.kirkd.co.uk/blog/index.php/anyone-know-a-good-dentist/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>End of Jan update</title><link>http://www.kirkd.co.uk/blog/index.php/end-of-jan-update/</link> <comments>http://www.kirkd.co.uk/blog/index.php/end-of-jan-update/#comments</comments> <pubDate>Sun, 31 Jan 2010 23:54:51 +0000</pubDate> <dc:creator>Kirkd</dc:creator> <category><![CDATA[3d]]></category> <category><![CDATA[bodypaint]]></category> <category><![CDATA[Cinema 4D]]></category> <category><![CDATA[Mechanicus]]></category><guid
isPermaLink="false">http://www.kirkd.co.uk/blog/?p=355</guid> <description><![CDATA[Legs all textured and now in place. This is a quick test render without any major lighting effects going on so I could have a look at how he is looking now his legs are textured. I&#8217;m pretty happy with &#8230; <a
href="http://www.kirkd.co.uk/blog/index.php/end-of-jan-update/">Continue reading <span
class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p
id="top" />Legs all textured and now in place.</p><p><a
href="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/01/mech-test-render-jan-2010.jpg" rel="wp-prettyPhoto[g355]"><img
src="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/01/mech-test-render-jan-2010-170x300.jpg" alt="" title="mech test render jan 2010" width="170" height="300" class="alignnone size-medium wp-image-356" /></a></p><p>This is a quick test render without any major lighting effects going on so I could have a look at how he is looking now his legs are textured.  I&#8217;m pretty happy with his progress so far and now just need to pick the next part to texture.</p> ]]></content:encoded> <wfw:commentRss>http://www.kirkd.co.uk/blog/index.php/end-of-jan-update/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Legs 11</title><link>http://www.kirkd.co.uk/blog/index.php/legs-11/</link> <comments>http://www.kirkd.co.uk/blog/index.php/legs-11/#comments</comments> <pubDate>Mon, 25 Jan 2010 23:32:31 +0000</pubDate> <dc:creator>Kirkd</dc:creator> <category><![CDATA[3d]]></category> <category><![CDATA[bodypaint]]></category> <category><![CDATA[Cinema 4D]]></category> <category><![CDATA[Mechanicus]]></category><guid
isPermaLink="false">http://www.kirkd.co.uk/blog/?p=347</guid> <description><![CDATA[Updated test render. The mapping is working properly now and i&#8217;m building the textures up. The base metal is finished and I will dirty it up once it&#8217;s textured.]]></description> <content:encoded><![CDATA[<p
id="top" /><a
href="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/01/leg22.jpg" rel="wp-prettyPhoto[g347]"><img
src="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/01/leg22-276x300.jpg" alt="" title="leg2" width="276" height="300" class="alignnone size-medium wp-image-348" /></a></p><p>Updated test render.  The mapping is working properly now and i&#8217;m building the textures up.  The base metal is finished and I will dirty it up once it&#8217;s textured.</p> ]]></content:encoded> <wfw:commentRss>http://www.kirkd.co.uk/blog/index.php/legs-11/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>The joys of a nicely pressed UV map</title><link>http://www.kirkd.co.uk/blog/index.php/the-joys-of-a-nicely-pressed-uvw-map/</link> <comments>http://www.kirkd.co.uk/blog/index.php/the-joys-of-a-nicely-pressed-uvw-map/#comments</comments> <pubDate>Thu, 21 Jan 2010 23:16:02 +0000</pubDate> <dc:creator>Kirkd</dc:creator> <category><![CDATA[3d]]></category> <category><![CDATA[Annoyed]]></category> <category><![CDATA[bodypaint]]></category> <category><![CDATA[Cinema 4D]]></category> <category><![CDATA[Mechanicus]]></category><guid
isPermaLink="false">http://www.kirkd.co.uk/blog/?p=316</guid> <description><![CDATA[Buggeration. I thought I had got the hang of this mapping lark. There I am, happily trolling through the feet when I did a quick test render and found a load of seams which (for some reason I have yet &#8230; <a
href="http://www.kirkd.co.uk/blog/index.php/the-joys-of-a-nicely-pressed-uvw-map/">Continue reading <span
class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p
id="top" />Buggeration.</p><p>I thought I had got the hang of this mapping lark.  There I am, happily trolling through the feet when I did a quick test render and found a load of seams which (for some reason I have yet to fathom but i&#8217;m sure there is a good excuse) don&#8217;t appear close up.</p><p><a
href="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/01/foot-line.png" rel="wp-prettyPhoto[g316]"><img
src="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/01/foot-line.png" alt="" title="foot line" width="179" height="157" class="alignnone size-full wp-image-317" /></a><br
/> Can ya see it?  yes? no? don&#8217;t care?<br
/> Its running along the toe area and up the plate above the foot and when I checked the UV I had laid out it looks like I hadn&#8217;t joined them up properly.<br
/> *grumble grumble*<br
/> A quick scan of the axe I did the other day is clear, its just most of tonight&#8217;s work wiped out as I&#8217;ve had to redo the mapping.  Its not a problem and, like most of the blunders I&#8217;ve made, its taught me a lesson.  Quit being lazy and stop using the basic mapping tools in bodypaint. :p</p> ]]></content:encoded> <wfw:commentRss>http://www.kirkd.co.uk/blog/index.php/the-joys-of-a-nicely-pressed-uvw-map/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Finished axe</title><link>http://www.kirkd.co.uk/blog/index.php/finished-axe/</link> <comments>http://www.kirkd.co.uk/blog/index.php/finished-axe/#comments</comments> <pubDate>Tue, 19 Jan 2010 23:12:50 +0000</pubDate> <dc:creator>Kirkd</dc:creator> <category><![CDATA[3d]]></category> <category><![CDATA[bodypaint]]></category> <category><![CDATA[Cinema 4D]]></category> <category><![CDATA[random thoughts]]></category> <category><![CDATA[Web malarky]]></category> <category><![CDATA[Mechanicus]]></category><guid
isPermaLink="false">http://www.kirkd.co.uk/blog/?p=303</guid> <description><![CDATA[I&#8217;ve finished the axe textures in bodypaint and overall I&#8217;m happy with it. Some of the specular looks a little off but that could be the basic lighting in the scene. I&#8217;ve also found some of the old render files &#8230; <a
href="http://www.kirkd.co.uk/blog/index.php/finished-axe/">Continue reading <span
class="meta-nav">&#8594;</span></a>]]></description> <content:encoded><![CDATA[<p
id="top" /><a
href="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/01/finished_axe2.jpg" rel="wp-prettyPhoto[g303]"><img
src="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/01/finished_axe2-300x283.jpg" alt="" title="finished_axe" width="300" height="283" class="alignnone size-medium wp-image-304" /></a></p><p>I&#8217;ve finished the axe textures in bodypaint and overall I&#8217;m happy with it.  Some of the specular looks a little off but that could be the basic lighting in the scene.</p><p>I&#8217;ve also found some of the old render files on my HD so may post them on here.</p><p>Another early render&#8230;<br
/> <a
href="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/01/mech-test-render-large.jpg" rel="wp-prettyPhoto[g303]"><img
src="http://www.kirkd.co.uk/blog/wp-content/uploads/2010/01/mech-test-render-large-187x300.jpg" alt="" title="mech test render large" width="187" height="300" class="alignnone size-medium wp-image-305" /></a></p><p>I&#8217;ve also found a rather interesting WP plugin which allows you to place posts into a page on the blog so I am going to put all the Mechanicus related posts in there.</p> ]]></content:encoded> <wfw:commentRss>http://www.kirkd.co.uk/blog/index.php/finished-axe/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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