Its mainly Bodypaint with some Photoshop loving and I will need to work on things like bump and specular but the mail colour map is coming on well.
And on that note i’m off to sleepski…
Following a tutorial I found I now have a colour correction pass with a gamma of 2.2 and place all materials inside a filter with gamma set to 0.455. The final image doesn’t need colour correction and the lark/light areas of the render are more balanced.


Party I wanted to have a go at something simple but also I wanted something to keep my mind busy while I think about this next one.

For the 3dworld mag Challenge which is underwater ruins and I’ve got a solid idea of where I am heading with this.